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4 Tips for Choosing the Perfect Leather Belt

Most people don’t think too much about their belt. Most see it simply as a tool that holds up your pants. Of course, at a most basic level, they would be right. But a belt is much more than that. The right belt can have a massive impact on your entire outfit. A belt has the potential to either finish off your outfit and make it much better, or completely ruin it.

There are many things to take into consideration when getting a belt: What color, the measurements, which material to use, and so on. It can be a difficult decision to make, so here are a few tips for buying the perfect belt.

1. Understand the belt

To get a better picture of what you are looking for, you should first have a decent understanding of all the things that make a belt a belt. So, let’s begin with the most essential part of a belt.

The long band that goes all the way around your waist, is called the strap. The strap can be made out of any material as long as it stays durable and can keep your pants up without getting too worn out.

At one of the ends of the strap, you will find the belt buckle. This is the mechanism that keeps the belt closed and secure around your waist. The buckle is usually made out of three parts: the buckle frame, the bar, and the prong. The frame is the part that the other end of the belt goes through. The bar is what keeps the frame attached to one of the ends of the belt. The prong, the piece that sticks out from the middle of where the bar is, is the part that goes into one of the punch holes on the other side of the belt and keeps it secure.

The side of the belt that doesn’t end with a buckle usually has a rounded tip and a series of punch holes which the prong goes through.

Of course, this is only the most basic type of belt. There are many different types out there, but this one has all the most common things that “make” a belt.

You can find a wide verity of belts to choose from at BeltBuy.

2. How to know if a belt fit

How a belt fits is the most important part of wearing one. At the end of the day, although it can be a fashion piece, a belt is a practical addition to your pants. Don’t pick a belt solely based on its looks. First and foremost, worry about if it can do its job.

To find out what length of the belt is right for you, all you have to do is look at the waist measurement of your trousers. As a rule of thumb, you should usually look for a belt that is around three inches longer than your waist measurement.

Belts, like most other clothes, come in sizes. S, M, L, and so on. Once you find a belt that is the right size, you should know what size is your fit. So, unless you’ve gained or lost weight since your las purchased belt, you could have no trouble with buying one in the same category.

3. Different categories of belts

There are different types of belts for different occasions. Although there isn’t a set rule, the width of the belt usually is one of the most noticeable differences between the types.

The common casual belt is around 1.75 inches long. This type of belt usually comes in the plain brown leather color. There are of course different colors available. There is also a wide variety of materials to use. Although rarer, and quite a bit more pricy, other than the classic calf leather, you can have a belt made out of lizard skin or crocodile leather.

The other kind of belt is the dress belt. This is seen as a more formal variant of the casual belt and is around 1.5 inches wide. It is usually more of a fashionable part of your outfit instead of being solely for utility.

The last kind of belt is a reversible one. With this type of belt, you are essentially getting two belts disguised as one. A reversal belt can, as the name suggests, be reversed. Both sides of the belt have a different style and this is handy if you want to be able to have a more versatile wardrobe.

4. The belt should fit the outfit

Belts come in many different colors and It can be a bit of a daunting task to pick from all of the options. The color of your belt can affect your look greatly. So, it is important to choose the right one. One of the “rules” to follow is that the look of the belt should match the rest of the outfit. This doesn’t only mean the color either, but the material as well.

A leather belt goes with a leather outfit. If you have a glossy, shiny belt, match it with a pair of shined shoes. On the other hand, matte shoes go better with a matte belt.

If you are going for something more “business”, don’t choose a belt that is maybe a bit too outlandish or extravagant. Instead, you should go for a more elegant look, something simple yet impressive and visually appealing.

Conclusion

So basically, a belt is one of the most crucial parts of any outfit and is often overlooked. If you truly want to make a complete and concise look, do not underestimate the difference that a belt can make. There are a few simple things to take into consideration and steps to follow so that you don’t ruin your outfit with a bad belt. Instead, you can elevate the whole look of your outfit by following the few steps and you will end up with a much nicer result. Remember, even though the main purpose of a belt is utility, is a piece of fashion as well.

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eSports

WePlay organisiert $50.000 VALORANT Invitational Turnier –

Während VALORANT immer weiter wächst, nimmt die Esport-Szene langsam Form an. Mit WePlay! tritt nun der nächste prominente Organisator der Szene bei. The WePlay! Invitational ist Teil von Riot’s Ignition Series und stellt ein Preisgeld von $50.000 zur Verfügung.

Das WePlay! Invitational besteht aus sechs eingeladenen Teams und zwei Teams, die sich durch die Qualifikation ihren Platz sichern können. Mit den besten teilnehmenden Teams aus Europa wird es somit das erste große Turnier in der Region Europa sein.

Dreistufiges Turnier

Das WePlay! Invitational ist aufgebaut in 3 Runden: Offene Qualifikation, Gruppenphase, Playoffs.
Du hast Interesse dich mit den größten Teams Europas zu messen? Dann melde dich an für die Qualifikationen ab dem 13. Juli und sichere dir einen der freien Plätze.

Die Gruppenphase geht von Mittwoch, den 15. Juli bis zum Freitag, den 17. Juli. Die acht Teilnehmer spielen die Gruppenphase in einem Swiss-Bracket Stil aus. Nur vier Teams können es in die Playoffs schaffen. Die Playoffs finden vom 18.-19. Juli statt. In den Playoffs spielen die Teams in einem Best-of-3 Single-Elimination Modus gegeneinander um den Titel.

6 Topteams aus Europa und 2 aufstrebende Teams

Diese sechs eingeladenen Teams werden um den Titel kämpfen:

  • fish123
  • forZe
  • G2 Esports
  • Ninjas in Pyjamas
  • Prodigy
  • PartyParrots

Die zwei Teams aus den offenen Qualifikationen müssen sich gegen 128 Konkurrenten durchsetzen, um sich ihren Platz zu sichern. Falls ihr aus der EU/CIS Region kommt, könnt ihr euch hier anmelden:

  • Open Qualifier #1
  • Open Qualifier #2

Seid ihr auch so gespannt auf das Turnier? Schreibt es uns auf Facebook, Twitter oder Instagram. Oder diskutiert auf unserem Discord mit!

Habt ihr Verbesserungswünsche für unsere Seite? Schreibt uns direkt!

Bildquelle: WePlay

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eSports

FIFA 20 – Team of the week 40 mit Aubameyang und Dybala – FIFA

Wer hat sich am Wochenende ins aktuelle TOTW in FIFA 20 gespielt? Mit guten Leistungen machten auch Aubameyang und Dybala auf sich aufmerksam.

Im Team of the week werden jede Woche die Spieler mit herausragenden Leistungen aus der Fußballwelt belohnt. Sie bekommen Informkarten mit verbesserten Werten.

In der aktuellen Auswahl sind mit Pierre-Emerick Aubameyang von Arsenal und Jamie Vardy von Leicester gleich beide Torschützen aus dem 1:1 der Klubs vom Wochenende vertreten.

Das Team of the week (Team der Woche) 40 wird ab dem 8. Juli, 19:00 Uhr in den Packs im FUT-Modus für eine Woche verfügbar sein. Danach gibt’s die Karten nur noch auf dem Transfermarkt.

Welcher Spieler fehlt euch im TOTW? Schreibt es uns auf Facebook, Twitter oder Discord! Gebt uns auch gerne Feedback zu unserer Website!

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eSports

Zwei gewinnt – Neues Overtime-Format für VALORANT – Valorant

Im Patch 1.03 erwartet VALORANT-Spieler ein neues Overtime-Format. In Zukunft braucht ein Team zwei gewonnene Runden in Folge für einen Sieg.

Der Ranked-Modus von VALORANT soll fairer werden. Mit dem am Mittwoch veröffentlichten Patch 1.03 müssen beide Teams jeweils eine Runde als Angreifer und eine als Verteidiger spielen, um ein Spiel in der Verlängerung zu gewinnen.

Im neuen Overtime-Format starten alle Spieler in jeder Runde mit 5.000 Credits und vier fehlenden Punkten zur Ult. Nach der ersten Runde wird das Spiel nicht wie bisher beendet und der Sieger der Runde zum Gewinner erklärt. Stattdessen findet ein Seitenwechsel statt und eine weitere Runde muss gespielt werden. Gewinnt erneut das gleiche Team, so gibt es einen Match-Sieger.

Spieler stimmen über die Overtime ab

Damit die Overtime das erste Mal stattfindet, müssen mindestens fünf Spieler für die Verlängerung abstimmen, bei der zweiten Overtime braucht es acht Spieler und ab der dritten Verlängerungen müssen alle Spieler für eine Fortsetzung des Spiels stimmen. Andernfalls ändert das Match mit einem Unentschieden.

Den Sinn hinter einem Unentschieden erklärt Entwickler Riot Games in den Patch Notes. Denn selbst bei einem Remis werden sogenannte League Points für beide Teams vergeben. League Points sind entscheidend, um einen höheren Rang im Spiel zu erreichen.

Reaktion auf kritischen Sudden Death

Vor der Einführung des neues Overtime-Formats wurde eine “Sudden Death”-Runde gespielt. Der Sieger dieser entscheidenden Runde gewann das gesamte Match. Das System erntete regelmäßig Kritik, da das Team auf der bevorzugten Seite der Karte (Angreifer oder Verteidiger) einen klaren Vorteil hatte.

Somit hat Riot Games auf die kritischen Töne der Community reagiert und das Overtime-Format grundlegend verändert. Im Casual-Modus, der keinen Einfluss auf den Ingame-Rang hat, wird weiterhin mit einer einzigen “Sudden Death”-Runde gespielt.

Neben dem neuen Overtime-Format hat Riot Games auch dem Gewehr “Guardian” einen Buff verpasst und es Brimstone ermöglicht, seine Stim Beacons an der Decke zu platzieren. Ab dem 10. Juli soll außerdem ein lebender Drache als Skin im Spiel verfügbar sein.

Habt ihr Verbesserungswünsche für unsere Seite? Schreibt uns direkt!

Bildquelle: Riot Games

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News

Ubisoft’s Eagle Flight & Space Junkies Will be Free for VR Arcades For a Limited Time

As COVID-19 lockdowns begin to ease in some countries around the world, businesses are beginning to reopen which also includes location-based entertainment (LBE) venues like VR arcades. Today, LBE content distribution platform SynthesisVR has announced that Ubisoft’s Eagle Flight Arcade and Space Junkies Arcade will be license-free to operators for a limited time.

The gesture is to help commercial premises in these difficult times, as the public are slowly allowed to resume social activities. So from now until 30th September (11.59pm PST) those arcades which use SynthesisVR can access Eagle Flight Arcade and Space Junkies Arcade for free. If they already subscribe then no additional steps are required.

Eagle Flight was one of Ubisoft’s earliest videogames developed exclusively for virtual reality (VR) headsets like Oculus Rift. The gameplay allows you to fly around a deserted Paris 50 years after humans have disappeared. You can fly past iconic landmarks and race though narrow streets, competing against other players and protecting territory.

Space Junkies on the other hand, is a sci-fi first-person shooter where you face off PvP style in orbital arenas. Equipped with backpacks, in these zero-g matches every direction could spell danger. You’re equipped with a basic loadout with more powerful weapons littered around the environment, offering a chance to improve your odds or get caught in a trap.

The measure is one of a number big companies have been rolling out to help the LBE VR industry since it was effectively closed down several months ago. Hologate, for example, developed new Hygiene and Safety Standards which could be used by most venues, Zero Latency has been installing systems remotely and Vertigo Arcades has just launched team-based experience Ghost Patrol VR.

VRFocus’ The Virtual Arena has been closely following developments, from reopening plans to how the pandemic will affect the industry going into the future. As VR arcades begin to reopen VRFocus will keep you updated on the latest industry news.

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eSports

Trusted Mode – CS:GO mit Update gegen Cheats – CS:GO

Der Kampf gegen Cheater in Counter-Strike: Global Offensive geht weiter. Nun hat Valve mit dem Trusted Mode die nächste Instanz geliefert.

Nach einiger Zeit in der Beta-Phase ist nun der neue “Trusted Mode” in CS:GO eingebaut worden. Das schrieb Valve Blogpost in der Nacht zum Donnerstag.

Das Update ist rund 17mb groß.

Durch das Update sollen unsichere Third-Party-Programme vom Spiel geblockt werden. So sollen Cheats für das Spiel nicht laden können.

Mehr zum Thema CS:GO

  • Spieler trollt Cheater mit Fake-Cheat
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Über die Startoption “-untrusted” kann die neue Einstellung ausgehebelt werden, sofern man ein Programm nutzen möchte, das vorher geblockt wurde. Das wirke sich aber laut den Entwicklern negativ auf den Trust-Faktor im Spiel aus.

Außerdem gibt es mit der Startoption “-insecure” die Möglichkeit, Drittprogramme zu nutzen, die für offizielle Matches fernab der Gamemodi im Spiel notwendig sind. Der Großteil der gängigen erlaubten Programm soll aber mit dem Update problemlos im Spiel funktionieren.

Alle Infos zum Update veröffentlichte Valve auf dem eigenen Blog.

Wie findet ihr das Update? Sag es uns über Facebook, Twitter, Instagram oder auf unserem Discord!

Du kannst uns auch helfen unsere Seite zu verbessern indem du hier dein Feedback teilst!

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eSports

CoD: Die besten Loadouts für die PKM – Call of Duty

Die PKM ist eines der besten LMGs in Call of Duty. Egal ob Modern Warfare oder Warzone, mit dem richtigen Setup könnt ihr eure Gegner problemlos ausradieren.

Die PKM ist grundsätzlich eine der besten Waffen in Modern Warfare und Warzone. Doch mit den richtigen Aufsätzen könnt ihr das Maximum aus der Waffe holen. Wir zeigen euch die perfekten Loadouts für jeden Spielstil.

Ihr wollt etwas mobiler unterwegs sein? Hier gehts zu den besten Loadouts für die P90!

Welches Setup gefällt euch am besten? Schreibt es uns auf Facebook, Twitter oder Discord!
Gebt uns auch gerne Feedback zu unserer Website!

Bildquelle: Activision

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News

The Famicom Design Was Based On A Scarf, And Other Fun Facts From Nintendo's Past Revealed

Masayuki Uemura, the engineer who designed the Famicom, is an important figure in Nintendo’s history–albeit one who is not talked about as much as Shigeru Miyamoto, Satoru Iwata, Gunpei Yokoi, or Hiroshi Yamauchi. Author Matt Alt, whose new book Pure Invention: How Japan’s Pop Culture Conquered The World covers the rise of Nintendo, has published an interview with Uemura on Kotaku, shedding some light on Nintendo in the late 70s and early 80s.

The interview is full of fascinating insights into the creation of the Famicom (released worldwide as the Nintendo Entertainment System, or NES), as well as some very fun anecdotes. One such anecdote involves Yamauchi, who was president of Nintendo from 1949 until 2002, and his interest in new technology. “In 1978, he bought around 10 tabletop versions of Space Invaders and placed them in headquarters and our factory,” Uemura recalls. “The idea was that we’d playtest them as a form of research. But what ended up happening was the entire company got so obsessed playing it that we couldn’t get a turn in. It was like a fever. Everyone abandoned their posts and stopped working.”

Uemura remembers this fondly, but also says “I was just bummed out that we hadn’t made it ourselves.”

He says that, in their headquarters in Kyoto, Nintendo was somewhat cut-off from other game companies, and weren’t always aware of what was happening in Tokyo. “It’s pretty shocking when I think back on it, but Kyoto has always been kind of closed off that way,” he says, while also saying that rumors of competition between different research and development teams within Nintendo back then are not accurate.

Uemura says that efforts to build the Famicon began in 1981, when Yamauchi called him and told him to develop a video game system with cartridges. “He always liked to call me after he’d had a few drinks, so I didn’t think much of it,” Uemura muses. “I just said, ‘Sure thing, boss,’ and hung up. It wasn’t until the next morning when he came up to me, sober, and said, ‘That thing we talked about–you’re on it?’ that it hit me: He was serious.”

While the whole interview is full of fantastic insight, the funniest revelation comes from Uemura talking about the system’s design, and why it looks like a toy. He says that the system’s form factor was decided upon because it was “the cheapest way to do it,” before dropping this wonderful reveal: “The colors were based on a scarf Yamauchi liked. True story.”

The decision to go with a red, white, black, and gold scheme was further cemented by the look of a set-top TV antenna released by DX Antenna. “I recall riding with Yamauchi on the Hanshin expressway outside of Osaka and seeing a billboard for it, and Yamauchi saying, ‘That’s it! Those are our colors!’,” Uemura says. “Just like the scarf.”

Later on in the interview, Uemura casually reveals Mario’s nationality, too: “Super Mario Bros. isn’t set in Japan, but the character’s Japanese. The name Mario sounds Italian, but he isn’t Italian. They were really able to capture that ambiguity.”

The Famicon and NES would go on to sell over 61 million units worldwide. Many games from the system can now be played on the Nintendo Switch, if you have a Nintendo Switch Online membership.

GameSpot’s Play For All–a celebration of all things gaming–is ongoing. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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Mobile

Fortnite: How To Complete A Lap At Motorboat Mayhem Guide

The latest set of challenges for Fortnite: Chapter 2 Season 3 is arriving this week, with one unique challenge that requires a motorboat and some boat-driving skills. The challenge is to complete a lap at Motorboat Mayhem. This guide will show you where to find a motorboat, how to find Motorboat Mayhem, and what to do once you get there.

This challenge isn’t live just yet—check back later this week on Thursday, July 9 to try it yourself when Epic’s weekly update hits Fortnite.

Where is Motorboat Mayhem?

Motorboat Mayhem is an unnamed location on the Fortnite Season 3 map. It’s located outside of Lazy Lake near the Hydro 16 dam. The location has bleachers for an audience, flags, and other features you’d see at a race track. Check out the exact location on the map below.

Where are the motorboats?

Motorboats can be found all over the Fortnite map now that it’s been flooded due to The Device event. You can land at The Fortilla or Rickety Rig and drive one in. Grab one that’s situated near the dam or take a beached boat off the shores of Lazy Lake. Finding a boat won’t be difficult.

Once you get to Motorboat Mayhem with a boat all you’ll need to do is carefully drive it around the island while following the markings along the watery track and you’ll complete the challenge.

What Reward Do I Get For This Challenge?

Completing a lap around Motorboat Mayhem will net you 35,000 experience points to help you level up your battle pass.

Fortnite News

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PC

Destiny 2 Eyes Of Savathun Guide: Ruinous Effigy Catalyst

If you’ve been wandering the solar system in Destiny 2 during the Season of Arrivals, you’ve probably noticed the weird Eyes of Savathun floating around. These blue orbs have always been immune to gunfire–until now. With the release of the new Ruinous Effigy Exotic trace rifle, we now have a way to destroy the orbs, and a reason to do so.

There are 50 Eyes of Savathun to destroy, and knocking out all of them seems likely to set back the Hive Witch Queen’s efforts in the solar system. Finding and wrecking all 50 Eyes will earn you the Hive Optometrist Triumph, which goes toward your Moments of Triumph and Season of Arrivals seals. You’ll also earn progress toward the Ruinous Effigy Exotic catalyst, so it’s worth hunting them down. It’s worth noting that you don’t need to destroy every Eye to complete the catalyst, so if you don’t care about seals but do care about Ruinous Effigy, you can quit at around 30 Eyes destroyed.

Here’s the complete list of locations for Eyes of Savathun, complete with images to help you track down all of them. Most are on the four locations the Darkness is currently occupying, but you’ll also find some in The Whisper mission on Io and in the new Prophecy dungeon.

  • Mars
    • Braytech Futurescape
    • Glacial Drift
  • Mercury
  • Titan
    • Siren’s Watch
    • The Rig
    • Io
      • The Rupture
      • Lost Oasis
      • Giant’s Scar
      • The Whisper
      • Prophecy Dungeon
      • Mars

        Mars has 10 Eyes of Savathun to destroy, scattered across its public areas, Lost Sectors, and a few of the areas where Strikes and Adventures take place.

        Braytech Futurescape

        1. Right Over Ana

        Head inside the Futurescape building and up to where Ana stands. Facing her, turn to the right and look up into the corner to spot the eye, which is secreted in an out-of-sight corner.


        2. Toward Alton Dynamo

        Take the path from Braytech Futurescape west toward Alton Dynamo, but don’t go far. There’s an Eye hidden up against the building you pass as you leave the area, but you won’t see it unless you’re facing into the Futurescape area from the Alton path.


        3. Core Terminus Lost Sector

        While you’re in Braytech, head into the Core Terminus Lost Sector on the west side of the area. Continue down until you hit the room just outside where you would normally face the boss. The Eye is hidden behind a pillar on the right side of the area.


        4. Aurora Reach

        Go north from Braytech through the building where Ana hangs out to get to Aurora Reach. Keep walking until you wind up outside. To your right is a building with the Clovis Bray logo branded on it. Head to the railing to the left of where you just entered from (and behind you if you’re facing the Bray logo) to find the Eye floating out around the corner.



        5. Mindlab: Rasputin

        Continue on from Aurora Reach all the way up to Rasputin’s lab, which will be guarded by Hive enemies. Just before you enter the big diamond-shaped building to cross the catwalk to Rasputin, make a 180 and look out at the area you just covered. You’ll see the Eye on your right if Rasputin’s door is behind you, hidden behind some stuff against the wall.


        Glacial Drift

        6. In The Elevator Shaft

        Spawn in at Glacial Drift and make your way up to the left, toward the end of the bridge. Go into the building there and look for the Eye around the corner, near the overheard ventilation shaft.


        7. Near The Tunnel To Braytech Futurescape

        The next Eye is in the northeast section of Glacial Drift. Head toward the connecting tunnel that leads north to Braytech. You won’t be able to miss the Eye, which is floating at the mouth of the tunnel.


        8. Ma’adim Subterrane Lost Sector

        In Glacial Descent, go down into the Lost Sector on the eastern side and push all the way to its end. When you hit the boss room, stand facing the Lost Sector’s treasure chest and look to your left. You’ll see a hole in the rock wall and the Eye inside it.


        9. Olympus Descent

        From Glacial Descent, head south toward Olympus Descent, partially on the path you take for the Strange Terrain Strike. Keep heading south through the mountain until you get outside, then climb up along the path toward its end. When you get just about as far as you can go, turn around and look at the cliff wall to find the Eye nestled in behind an outcropping.


        10. Alton Dynamo

        Ride your Sparrow to Alton Dynamo and make your way through the facility the same way you do in the Will of the Thousands Strike. Keep going until you hit the diamond-shaped room near the end, where you’d stop to overload Rasputin’s reactor with the Valkyrie during the Strike, as well as fight an ogre. As you enter, head to the left and look up to find the Eye behind a pillar and in among some scaffolding in the rafters.


        Destiny 2 News And Guides

        • Destiny 2 Gets Moments Of Triumph, New Exotic Quest On Bungie Day
        • Destiny 2 Ruinous Effigy: How To Do The Growth Exotic Quest Fast
        • Destiny 2 Patch Notes Opens Up Raid Rewards
        • Destiny 2 Cross-Play Is On The Roadmap, But Not This Year
        • Destiny 2 Offers Free PS5 And Xbox Series X Upgrades

        Mercury

        Mercury has 10 Eyes to find, but unfortunately, you’ll have to get two of them during public events, which take a while to happen. For at least one, you’ll need to take the steps to activate the Heroic version of the public event, so keep that in mind.

        1. In The Lighthouse

        Go inside the Lighthouse and to the front, past Brother Vance, where the big window lets you see down onto the public area below. Look on the left side of the window for the Eye, hiding in a tight corner.


        2. In The Tree

        Head outside and to the west side of the patrol area. Look for the first gnarled, dead tree along the coast of the area, which hides the Eye.


        3. Above The Statue

        Move toward the entrance to the Infinite Forest, then turn back and look at the round area in the center of the patrol zone. The Eye is above the Vex statue on the left side of the walkway.


        4. Behind Round Vex Architecture

        Go to the east side of the patrol area, near the Lighthouse. Look for a round dome Vex object surrounded by metal. Hidden inside, on the eastern side, is the Eye.


        5. Public Event – Eastern Island

        You’ll need to venture to each of the islands at the extreme sides of the patrol area for all of Mercury’s eyes. The first is on the east side island, and it’s the easier of the two. While working on the public event, activate the launcher that’ll send you to the east island. Work your way to the back and check to the left, behind the edge of the wall, to find the Eye nestled in the corner out of sight.


        6. Public Event – Western Island

        The second of the public event eyes requires you to do the work to activate the Heroic version of the public event. When you get to the western island, destroy the elite enemy and dunk the orbs as usual, but hang around near the back edge and look for a crystal to appear. Shoot it to create a platform you can jump onto, which will spawn more crystals. Destroy them and you can climb to the top of the island to activate a Vex plate that’ll trigger the Heroic event; the Eye is up there as well.


        7. Pariah’s Refuge Lost Sector – First Room

        Enter the Pariah’s Refuge Lost Sector and make your way into the first room where you fight enemies. It’ll be a round room with a central pillar. You’ll have to walk toward the exit of the room and turn around the way you came to see the eye, which is secreted up in the concrete rafters in the ceiling.


        8. Pariah’s Refuge Lost Sector – Statue Room

        Keep going through the Lost Sector until you hit another big room with enemies. This one has a few statues scattered around in the center. Look behind the stuff near the right side wall to find the Eye.


        9. and 10. Pariah’s Refuge Lost Sector – Boss Room

        There are two in the last room of the Lost Sector. From the chest, turn around toward the other side of the room and look up toward the ceiling; you’ll find one eye on the right and one on the left.



        Titan

        You’ve got a total of 10 Eyes to destroy on Titan.

        Siren’s Watch

        1. Next To Sloane

        Spawn in at Siren’s Watch and head to Sloane, then continue through the door just past her. You want the room where the Heroic Adventure banner is located; the Eye is just to the left of it and impossible to miss.


        2. Above The Alley

        From the Siren’s Watch transmat zone, head south toward where public events take place in this area. You’re looking for the somewhat-narrow alley between two buildings that’s usually filled with Fallen. Look up in the middle of the alley and you’ll spot the Eye high above between some catwalks.


        3. Sinking Docks

        From the Siren’s Watch transmat zone, head south to the tunnel that leads to Sinking Docks. The Eye is pretty much right out the far end of the tunnel as you enter the area, in a corner just behind some Hive corruption.


        4. Methane Flush Lost Sector

        Head into Methane Flush and proceed until the first room full of Hive, where you see the Lost Sector boss for the first time. Look into the ceiling where some red and yellow pipes run parallel to each other. It’s tough to spot, but the Eye is hidden among the piping behind some ceiling panels.


        The Rig

        5. The Witch’s Ritual

        Spawn in at the transmat zone on The Rig and head into the interior section right across from where you arrive. This is where the Witch’s Ritual public event takes place, and the Eye is easy to spot once you get in–you’ll find it above you on the far wall.


        6. Near Cargo Bay 3

        Go to the north side of The Rig, toward the edge of the platform near the overhanging section where Fallen enemies spawn. You want to drop off the edge to a catwalk below, near the entrance to the Cargo Bay 3 Lost Sector. The Eye is right out on the catwalk.


        7. Cargo Bay 3 Lost Sector

        While you’re here, head into Cargo Bay 3. The whole fight takes place in one big room; head to where the Lost Sector chest is and pull a 180 so you’re facing the way you came. The Eye is on the wall above the entrance, hidden behind some panels.


        8. DS Quarters-2 Lost Sector

        Enter the Lost Sector on The Rig and continue down, fighting random groups of enemies. You’ll catch a sign that says “Main Fleet” on the wall as you pass, before heading around some stacked debris that’s blocking the main hallway. Once you’re past the debris, look for a red-lit room to your right with a bunch of circular hatches marked with the number 7. The Eye waits there.


        9. Arboretum

        From The Rig transmat zone, go east into the Solarium, along the path you’d take as part of the Savathun’s Song Strike. Go In the Solarium, go left, or north, along the Strike’s path. Keep moving until you hit a big pink sign–in the Strike, this would be the first room in which you encounter a Void crystal that you destroy in order to dunk an orb and destroy a Shrieker. While facing the sign, spin around and look for the Eye behind some plants above a door beside the one you just entered through.


        10. Festering Halls

        Back to the Solarium, instead of going left and following the path of the Strike, exit through the southern door, across the flooded area. Keep following this path until you hit an area with a bunch of buildings lining the walls that look like apartments, and have a wavy quality. You’ll drop down to an area full of Hive Thralls, with stairs ahead on your left. The Eye is behind you, against the wall where you just dropped.


        Io

        You’ve got 10 Eyes of Savathun to find on Io, plus five more hidden in The Whisper, the special mission accessible from the Io map in the Director. We’ve split the two into separate sections for easier tracking.

        The Rupture

        1. Above Asher Mir

        Your first Eye is easy to find: Just spawn at the transmat zone in The Rupture and head toward Asher. The eye is above him, atop the skeleton under which he stands.


        2. Behind The Pyramidion

        From the transmat zone, ride your Sparrow toward the east end of the area. Climb up on the ridge you find there, where Taken and Vex enemies spawn (and sometimes fight). Turn back toward the Pyramidion and you should spot the Eye along its arm, hidden among the Vex machinery.


        3. Sanctum Of Bones Lost Sector

        This is the Lost Sector that’s right next to Asher Mir in The Rupture. You can get to the Eye relatively quickly. Enter the Lost Sector and push up the spiral ramp that circles the outer edge. When you’re about halfway up (but not entering the cave just ahead), turn around and face the way you came. Look way up above to spot the Eye sticking out from behind some rocks. You should be able to hit it from here, but if you have trouble, you can always climb higher through the Lost Sector for a clearer shot.


        4. Aphix Conduit Lost Sector

        Enter Aphix Conduit from the southwest corner of The Rupture. Make your way through the Lost Sector until you hit the boss. From where the boss Hydra spawns (and the chest just beyond it), turn around and look up at the ceiling to spot the Eye.


        Lost Oasis

        5. Near The Transmat Zone

        Spawn in at the Lost Oasis transmat zone and immediately turn to your right. You should see the Eye in the distance, floating up against a distant cliff. You can hit it from just about anywhere, but closing the gap should make it easy.


        6. Beneath The Old Tree

        From the transmat zone in Lost Oasis, make your way toward the huge tree in the eastern section of the area. This is where most public events take place in this zone, and you’ll find the Eye of Savathun beneath the tree. It’s on the ridges up above the area, as opposed to the lower area at the base of the tree, but the path up the hill from the transmat zone should take you right to it.


        7. Terrabase Charon

        Leave Lost Oasis by the path at the north end and ride to Terrabase Charon. The Eye will be right along your path as you arrive.


        8. The Wraith Mines

        Exit Terrabase Charon through the door on the left, or north, side. It’ll likely be guarded by Taken enemies. You’ll want to make your way fairly deep into the Wraith Mines area behind, which also has its share of Taken enemies blocking your path. When you enter a big, red room full of Taken–the second large room full of Taken–look around the corner to your right for the Eye.


        Giant’s Scar

        9. On The Giant Drill’s Arm

        Spawn in at the Giant’s Scar transmat zone and ride your Sparrow through the fortified wall ahead, into the drilling site. Head to the north end, then turn around and face south. The Eye is on the north side of the northern-most arm of the giant drill, beneath a panel.


        10. Excavation Site III

        Leave Giant’s Scar through the big round tunnel that’s inside the drill excavation site at the top of a hill, just beside the Cabal fortification you had to come through to reach the area. Follow the path into Excavation Site III and keep going through the area until you hit a large room with some enemies (your second or third by this point). This one will contain some big machinery with glowing blue conduits. Look above the door you entered through, where Io’s final Eye resides.


        The Whisper

        There are five Eyes of Savathun in The Whisper, the mission you can access from the Io Director map. Although there is combat in this mission, the first huge section is all platforming, and it’s in that section that you’ll find all five of the Eyes. For Hunters especially, you might want to equip items with high Mobility, including the ST0MP-EE5 leg armor, to help with some of these jumps.

        We’re going to assume you’re mostly pretty familiar with The Whisper, since the mission has been available for years at this point. If you haven’t cleared it to get the Whisper of the Worm Exotic, this might be a good chance.

        1. The Red Hallway

        You can’t miss the first Eye, which is right along the beginning of the path, after you drop down through the hole that’s blocked by a Blight. Just continue along the path until your first jump, where the Eye is waiting.

        2. With The Snipers And Catapults

        Keep going through the slanted and diamond-shaped hallways until you exit into a larger room. There are Taken snipers scattered throughout here, as well as the explosive Taken fields waiting on the platforms ahead for your jumps. Before you start leaping, look immediately to your left to spot the Eye.

        3. In The Green Room

        Past this section, you’ll drop down into a room that resembles aspects of Venus and the Black Garden, with broken concrete and plants. The Eye is right in front of you when you emerge into the room, way out in the center.

        4. Just Under The Green Room

        The path forward through The Whisper requires you to drop down right where you enter the Green Room and sneak through a hole in the floor, one that’s obscured by shadow. Almost as soon as you get into it, you’ll find another Eye, hidden around a corner to your left (the path continues on your right).

        5. By The Vex Gate

        Keep moving and you’ll drop out into a huge room, where Xol will let you know that you’re destined to drown in the Deep. The path arcs follows the curved surface to your left, but that’s not where you’re headed. Instead, you want to leap across the room to the wall on the right, where there are more platforms. This is a tough jump, especially for Hunters, but ST0MP-EE5 will get you through if you have them. Hop over to the wall and follow the platforms until you near a Vex gate that was previously obscured by fog. Look up and to the left of the gate for your last Eye in The Whisper.


        Prophecy Dungeon

        The final five Eyes of Savathun are hidden in the Prophecy dungeon, but they’re not easy to come by. You’ll have to complete all but the last encounter to get them all, so get your Fireteam ready. The path through this dungeon is pretty straightforward, even if its mechanics aren’t, so you shouldn’t have too much trouble finding the Eyes once you know what you’re doing.

        1. The First Boss Room

        Work your way through the first two doors of Prophecy to reach the Heaven/Hell boss room. Don’t approach the Toland orb in the center to activate the fight just yet; instead, look to your left along the edge of the room, at the many alcoves carved into the rock. You want the fourth, or right-most, alcove of the first group on your left when you enter the room. Jump over to it and look down to where the Eye is.


        2. In Mercury’s Wasteland

        The next area is Prophecy’s giant, sandy waste, where you can find several locations that resemble pieces of Titan, Mars, Io, and Mercury. You want the one that looks like Mercury, which includes a round-ish Vex-looking spire on its side, resembling the entrance to the Infinite Forest. The Eye is hiding behind the spire. The best way to get to it is to approach it from the side near the spire’s point, rather than from its base, because most of the area near the base is out of bounds and might kill you.

        3. The Hexahedron Boss Room

        After opening the way in the Wasteland by killing Taken, you’ll enter the second boss encounter of the dungeon, in a cube-shaped room called the Hexahedron. Complete the encounter by shifting the cube (look for Toland on one of the faces, then cleanse the nearby pool of either Light or Darkness to shift the cube in that direction). When you finally get to the end, you’ll have inverted the cube. The Eye will appear on the ceiling behind some L-shaped pylons, which will hide it behind the corner. You’ll have to climb some of the structures around the room to get a clear shot at it.

        4. The Singularity

        The next section is a twisting road of ribbons and platforms. You can ignore the vast majority of it–the Eye you’re searching for isn’t until the very end, before you drop down to the teleporter that will take you to the boss encounter with the Kell Echo. When you enter the last big diamond area full of Taken, look to your right for a couple of cubes in the corner. Behind them is a hole that’ll lead you down to the bottom half of the diamond. Look down over the edge of the platform where you exit; the Eye is beneath you. (You can also jump across the gap to find the dungeon’s second hidden chest, up a flight of stairs.)


        5. In The Kell Echo’s Chamber

        Like the Hexahedron boss encounter, the fight with the Kell Echo slowly shifts the room in which the fight takes place. The Eye won’t appear in the room until it’s shifted three different times, so you’ll need to be sure not to kill the Kell too quickly. You’ll want to get the Kell to go through three DPS phases in order to shift the boss room enough to allow you to hit the Eye of Savathun. When you get into the boss room after two shifts. Look for the eye up on the ceiling, hidden behind the L-shaped architecture.

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