- Modifiers And Recommended Loadout
- Metamorphosis: Start
- Metamorphosis: Lower Floor
- Metamorphosis: Boss Room
Destiny 2's Witch Queen expansion brought with it a new destination and three Lost Sectors, all of which have Legendary variants. Each day, the game will pick one Lost Sector to have a Legend and Master variant. Clear the Lost Sector, and you'll have a small chance of earning an Exotic for a certain armor slot.
Metamorphosis is one of these three Throne World Lost Sectors. It's arguably the easiest of the bunch, featuring small combat spaces and a boss you can easily kill in one phase. This guide will go over Metamorphosis' modifiers on Master difficulty, the enemies and Champions you'll face, and give some tips on what loadouts and strategies work for this Lost Sector.
Modifiers And Recommended Loadout
While this Lost Sector has some tough modifiers, it only takes a few minutes to clear with a good build. So long as you have a hard-hitting Heavy weapon and some AoE in your kit, Metamorphosis shouldn't give you much trouble. Here's what you'll be dealing with.
|Shields||Arc and Solar|
|Champions||Overload and Unstoppable|
|Attrition||Regeneration is greatly impaired. Defeating enemies may create wells of Light.|
|Scorched Earth||Enemies throw grenades significantly more often.|
|Equipment Locked||You will not be able to change your equipped loadout after this activity starts.|
|Match Game||Enemy shields are highly resistant to all unmatched elemental damage.|
|Extra Champions||This mode contains additional Champions.|
|Limited Revives||Limited fireteam revives. Gain additional revives by defeating Champions.|
This Lost Sector only has two Arc shields and one Solar shield, so don't worry about the shield modifiers. You'll want to focus on bringing Overload and Unstoppable counters, as there are quite a handful of Champions in Metamorphosis. Consider using a Solar subclass or Void's Devour buff to counter the Attrition modifier, and bring a good AoE weapon; many of the enemies bunch up in this Lost Sector.
Hunters can't go wrong with Gunslinger. Focus on Igniting targets with either Gunpowder Gamble of the Caliban's Hand Exotic. Since this Lost Sector takes place in cramped rooms, your Ignite will clear most enemies on its own. If you're struggling to stay alive, you can use Nightstalker instead.
Titans will be hard-pressed to find a better subclass than Sunbreaker currently. With 100 Resilience and the Loreley Splendor helmet, you're a juggernaut that is practically unkillable. If you're new to Master Lost Sectors, this setup will give you some breathing room, although feel free to retool your build to take better advantage of Roaring Flames and your melee ability.
Warlocks should use Voidwalker for this Lost Sector. You'll have access to Devour, arguably the strongest buff for solo content in the game. Keep killing enemies, and you'll keep regenerating your HP and grenade ability. Contraverse Hold with Vortex Grenades can dish out some absurd damage against stunned Champions.
Solar subclasses should use Revitalizing Blast from this season's Artifact. With Ember of Char and Ashes, stunning a Champion will cause them to repeatedly Ignite until they die. This makes dealing with Champions much easier.
|CALUS Mini-Tool||Counters Overload Champions and breaks Solar shields.|
|Scout Rifles||Stuns Unstoppable Champions. Try to use an Arc Scout.|
|Leviathan's Breath||Great for countering Unstoppable Champions.|
|Riskrunner||Excellent mobbing tool that also grants DR and stuns Overload Champions.|
|Stormchaser||Benefits from the Arc burn and deals absurd damage.|
Since there aren't many Unstoppable and Overload Exotics in the game, you'll likely need to use a double Primary loadout. If you hate double Primary setups, consider using Leviathan's Breath as your Exotic. It counters Unstoppable Champions and deals solid damage if you have the Catalyst. Otherwise, we recommend you use Riskrunner and a Kinetic Scout. Equip Stormchaser or your favorite Arc Heavy, and you should be able to clear this Lost Sector without much issue.
- Two Overload Chieftains
- One Unstoppable Abomination
- Chieftain (Solar Shield)
- Knight (Arc Shield)
The first room you'll enter will have three groups of Scorn. One group will be directly to your left, containing one Overload Chieftain. Eliminate this group first by using your Heavy, an overcharged grenade (if Void), or any abilities you have. Stun the Overload Champion and kill it before the other Scorn take notice.
Overload Champions will immediately begin to regenerate their HP when they recover from a stun. To prevent this from happening, use Overload Rounds on them. This won't immediately stun them again, but it will disable their ability to heal. Their antlers will flash a hot white color when their stun cooldown has been reset.
Defeating this group will spawn additional Scorn and draw the attention of everyone in the room. Keep your eyes peel to your left and right for a swarm of Ravagers, headless Scorn that use Stasis flails to freeze you. Retreat, clear the pack, then work on the Scorn group further to your left. An Overload Chieftain will be guarded by various fodder enemies.
Repeat what you did to the first group, killing the adds with a grenade or similar AoE effect. Stun the Champion, kill it, then deal with the Unstoppable Abomination giving the shielded Knight a hard time. Killing the Unstoppable shouldn't take much effort. Clear out the rest of the enemies, then break the crystals surrounding the Hive Knight to make it vulnerable. Kill the Knight before you proceed.
Metamorphosis: Lower Floor
Lower Floor Enemies
- Two Unstoppable Abominations
- One Overload Chieftain
- Knight (Arc Shield)
A small army of Scorn will begin to charge you the second you drop down here. Do not push forward. Doing so will spawn Screebs behind you. You'll want to throw grenades and use AoE weapons to clear out the fodder enemies, drawing the attention of the Overload Chieftain and Unstoppable Abomination waiting for you. The Overload rushes first, followed by the Unstoppable a few seconds later. If you're quick, you can kill both before they get a chance to hit you.
When ready, move further into the room. Immediately turn around and kill the Screebs that just spawned. Turn back around, then run towards the end of the room. You'll see another Hive Knight defending the exit from some fodder Scorn and an Unstoppable Abomination. Focus on the Unstoppable first, then break the three crystals around the exit to make the Hive Knight vulnerable to damage. Once you kill the Knight, break the gunk blocking the exit to reach the boss room.
Metamorphosis: Boss Room
Boss Fight Enemies
- One Unstoppable Abomination
- Chieftain (Boss)
You'll be locked in a small room with multiple Ravagers, an Unstoppable Abomination, and a massive Chieftain. Kill the Ravagers first, then deal with the Unstoppable. You can use the pillars at each corner of the arena as cover from the boss.
When you've dealt with the fodder enemies and Champion, break the crystals in the arena to make the Chieftain vulnerable. You'll have a small window to damage the boss, so make it count. It's possible to one-shot the boss with a good Arc Heavy or Super, immediately ending this encounter. If you don't, the boss will spawn more Ravagers as it loses HP. Keep moving, play near cover, and break the Chieftain's crystals whenever they appear. Open the Lost Sector chest after you kill the Chieftain to finish the Lost Sector.
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