It’s been just over two weeks since Facebook launched the Oculus Quest 2 and by all accounts its been a big success (mostly). The latest confirmation of this comes from CEO Mark Zuckerberg himself, revealing that pre-orders of the new headset had easily outstripped the original Oculus Quest.
He was speaking to investors during Facebook’s Q3 earnings call, saying: “We launched Quest 2, our most advanced virtual reality headset, right in time for the holidays. It delivers a real sense of presence — like you’re right there with another person or in another place — and we’ve worked to make it accessible to more people. It’s lighter, faster, has a sharper screen, and a new price point of just $300. Pre-orders have outpaced the original Quest pre-orders by more than 5x and have surpassed our expectations.”
As usual, there’s been no mention of units sold but Zuckerberg did go onto discuss the team’s plans for the future: “The big milestone that I’m focused on here is we want to get to 10 million active units,” adding: “the ecosystem will really be able to be self-sustaining…it will really economically make sense for independent developers to prioritize the Oculus platform above alternative gaming platforms.”
While there has been plenty of online discussion about Facebook’s latest VR policies such as account integration, the feedback from reviewer’s including VRFocus has been generally very positive, finding that the new design exceeds expectations thanks to a better display and lighter construction.
When it comes to developers many have released updates to pre-existing titles, utilising the extra horsepower to make their videogames look even better. They’ve also been vocal about the uptick in sales. Fast Travel Games for example tweeted that unit sales for Apex Construct and The Curious Tale of the Stolen Pets: “were up 800% vs. the day before.”
Those ‘active units’ Zuckerberg mentions will mostly fall upon Oculus Quest 2 as Facebook has previously announced that Oculus Quest, Oculus Go and Oculus Rift S are or will be discontinued.
As Facebook continues its VR and AR expansion plans, VRFocus will keep you updated.
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